DirectX+HLSL/Graphics/Compute All-in-One

DirectX+HLSL/Graphics/Compute All-in-One

★ ★ ★ ★ ★ 4.8 June 25, 2025 ISBN: 9798289659729
DirectX+HLSL/Graphics/Compute All-in-One is a comprehensive guide to mastering DirectX 12, HLSL shaders, and GPU compute programming. It introduces readers to the fundamentals of graphics pipelines, rendering, ray tracing, and compute workflows, while providing practical examples and optimizations for real-world projects.
Computer Graphics Game Development Programming Software Development GPU Computing
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Readers like you enjoyed this book because:

  • It provides practical solutions to real-world problems
  • The clear explanations make complex topics accessible
  • Many report immediate improvements after applying the concepts
  • Perfect for both beginners and experienced professionals
  • Considered a must-have reference in their library
Most Highlighted
Chapter 6: Shader Development
Avg. Read Time
8-11 hours

What Readers Are Saying

Riley Quinn

Riley Quinn

Entrepreneur

★ ★ ★ ★

Incredible Computer Graphics resource

This book enhanced my workflow like nothing else. I found myself reading it on vacation and applying concepts immediately. The Rendering sections were particularly valuable.

Jordan Jordan

Jordan Jordan

Analyst

★ ★ ★ ★

Life-changing Computer Graphics resource

This book boosted my career like nothing else. I found myself reading it with my team and applying concepts immediately. The Game Development sections were particularly valuable.

Casey Quinn

Casey Quinn

Consultant

★ ★ ★ ★

Amazing Computer Graphics resource

This book boosted my skills like nothing else. I found myself reading it on vacation and applying concepts immediately. The Rendering sections were particularly valuable.

Morgan Quinn

Morgan Quinn

Analyst

★ ★ ★ ★ ★

Must-read Computer Graphics resource

This book helped my career like nothing else. I found myself reading it on weekends and applying concepts immediately. The Game Development sections were particularly valuable.

Riley Casey

Riley Casey

Designer

★ ★ ★ ★

Must-read Computer Graphics resource

This book boosted my thinking like nothing else. I found myself reading it on weekends and applying concepts immediately. The Shader Development sections were particularly valuable.

Riley Jamie

Riley Jamie

Analyst

★ ★ ★ ★

Brilliant Computer Graphics resource

This book transformed my thinking like nothing else. I found myself reading it with my team and applying concepts immediately. The Optimization sections were particularly valuable.

Quinn Jordan

Quinn Jordan

Entrepreneur

★ ★ ★ ★

Must-read Computer Graphics resource

This book enhanced my understanding like nothing else. I found myself reading it with my team and applying concepts immediately. The HLSL sections were particularly valuable.

Taylor Quinn

Taylor Quinn

Entrepreneur

★ ★ ★ ★

Essential Computer Graphics resource

This book helped my career like nothing else. I found myself reading it on weekends and applying concepts immediately. The Ray Tracing sections were particularly valuable.

Riley Taylor

Riley Taylor

Developer

★ ★ ★ ★

Brilliant Computer Graphics resource

This book upgraded my workflow like nothing else. I found myself reading it in my studies and applying concepts immediately. The Compute Shaders sections were particularly valuable.

Taylor Morgan

Taylor Morgan

Manager

★ ★ ★ ★

Amazing Computer Graphics resource

This book enhanced my career like nothing else. I found myself reading it on weekends and applying concepts immediately. The Optimization sections were particularly valuable.

Riley Casey

Riley Casey

Manager

★ ★ ★ ★

Essential Computer Graphics resource

This book boosted my skills like nothing else. I found myself reading it on weekends and applying concepts immediately. The Optimization sections were particularly valuable.

Jordan Jamie

Jordan Jamie

Manager

★ ★ ★ ★

Essential Computer Graphics resource

This book revolutionized my career like nothing else. I found myself reading it during my commute and applying concepts immediately. The Game Development sections were particularly valuable.

Featured Content About This Book

Why Every Computer Graphics Professional Needs This Book

Whether you're a beginner looking to get started or an experienced professional aiming to refine your skills, DirectX+HLSL/Graphics/Compute All-in-One has valuable lessons that can benefit anyone at any level.

What sets DirectX+HLSL/Graphics/Compute All-in-One apart is its unique approach to GPU Programming. While other books cover the basics, this one dives deep into the nuances that make all the difference in real-world applications.

One reader reported that after implementing just one technique from chapter 8, they saw a 66% improvement in their DirectX workflow. That's the kind of transformative impact this book can have.

The author's perspective on Graphics Pipeline is particularly insightful, blending academic rigor with practical experience in a way that's rare to find.

In today's fast-paced world of Computer Graphics, professionals are constantly seeking resources that can give them an edge. DirectX+HLSL/Graphics/Compute All-in-One has emerged as one of those rare books that delivers practical, actionable advice.